Mines and Caverns

Step #289 in the Total Overhaul list

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Author:
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Last Updated:
2024-02-24
Description:

This mod attempts to improve several vanilla dungeons aesthetically and/or expand them.

No vanilla models are replaced and the changes to exterior cells have been kept minimal for compatibility with other mods.

It features a day/night lightning sistem; the dungeons with cracked ceilings will have it's lightning changed at 18:00 (night) and at 6:00 (day). Some torches will lit/unlit at the same time.

Active:
Yes

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data paths:
C:\games\OpenMWMods\CavesandDungeons\MinesandCaverns\Mines AND Caverns
C:\games\OpenMWMods\CavesandDungeons\MinesandCaverns\OpenMW Raylight patch
C:\games\OpenMWMods\CavesandDungeons\MinesandCaverns\MC-Ashen esp replacer
Usage Notes:

Download the main Mines and Caverns file, extract its contents, and rename the Mines & Caverns folder to Mines AND Caverns; OpenMW will chop off the & in the cfg file if you don't, causing it to not be used. Also, download the optional MC-Ashen esp replacer and OpenMW Raylight patch files and extract each to the mod's root data path so that they are next to the Mines AND Caverns folder.

In the OpenMW Raylight patch folder, move the Lou folder to the meshes folder created by the folder deploy script.

Content Plugin:
MC_Ashen.esp
Settings
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