Turn Normal Grass and Kelp into Groundcover
Author:
Featured in Mod Lists:
Total Overhaul (#376), Graphics Overhaul (#250), Expanded Vanilla (#227), One Day Morrowind Modernization (#74), I Heart Vanilla (#14), I Heart Vanilla: Director's Cut (#17)
OpenMW Compatibility:
Description:
Renders all the grass, ferns, and kelp in the base game as groundcover instead of statics, which looks better and improves performance. Combine it with any other grass mod for better FPS, or use it alone for a nice vanilla+ look.
NOTE: OpenMW 0.47 (or newer) is required to use this!
If you're following the Expanded Vanilla, Graphics Overhaul, or Total Overhaul mod lists: download and extract the Alternate version for Beautiful Cities of Morrowind
file.
If you're following the I Heart Vanilla: Director's Cut, I Heart Vanilla, or One Day Morrowind Modernization mod lists: download and extract the Turn_Normal_Grass_and_Kelp_into_Groundcover_v1.0
file.
If you're following the Expanded Vanilla, Graphics Overhaul, or Total Overhaul mod lists add this to your openmw.cfg
:
groundcover=hm-grass-bcom-GROUNDCOVER.esp
If you're following the I Heart Vanilla: Director's Cut, I Heart Vanilla, or One Day Morrowind Modernization mod lists add this to your openmw.cfg
:
groundcover=hm-grass-mainland-GROUNDCOVER.esp
Add this to your settings.cfg
:
[Groundcover]
enabled = true
density = 0.5
min chunk size = 0.5
stomp mode = 2
stomp intensity = 2
Requires BSA:
No
Has Plugin:
hm-grass-bcom-CONTENT.esp
Active:
Yes
Linux:
/home/username/games/OpenMWMods/Groundcover/TurnNormalGrassandKelpintoGroundcover
macOS:
/Users/username/games/OpenMWMods/Groundcover/TurnNormalGrassandKelpintoGroundcover
Windows:
C:\games\OpenMWMods\Groundcover\TurnNormalGrassandKelpintoGroundcover