Cell Reset

Author: urm
Category: TES3MP
Featured In Mod Lists: TES3MP Server (#5)
Tags: TES3MP Lua, TES3MP: Utility, TES3MP: v0.7
Description:

This script simply removes all but specified cells' files on server startup, if enough time has passed since they were last visited. This allows creatures to spawn in a way most similar to single player OpenMW.

killReset.lua is a plugin for this script, that also decreases the killcounts for any creatures or NPCs killed in the cell. Add require("custom.CellReset.killCount") after CellReset = require("custom.CellReset.main") in your customScripts.lua to enable it.

Usage Notes: Requires Data Manager.
Active: Yes
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