Morrowind Comes Alive

Author: Neoptolemus
Category: NPCs
Tags: Essential, Game Expanding
Description: Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.
Usage Notes:

This mod emits many script warnings to the console but in my extensive playtesting works just fine - at least nothing has been visibly or noticeably broken.

This mod has an extra that needs to be patched with the latest Tamriel Rebuilt patcher -- please see this page for more information.

OpenMW Compatibility: Fully Working
Requires BSA: No
Requires Plugin: MCA.esm, MCA - TR Addon.esp
Active: Yes

Suggested folder paths:

Linux: /home/username/games/MorrowindMods/MorrowindComesAlive
macOS: /Users/username/games/MorrowindMods/MorrowindComesAlive
Windows: C:\games\MorrowindMods\MorrowindComesAlive
68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
All original content on this site is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Creative Commons License