Zesterer's Volumetric Cloud & Mist Mod for OpenMW

Author:
Last Updated:
2023-07-15
Description:
A mod that adds raycasted volumetric clouds to Morrowind.
OpenMW Compatibility:
Active:
Yes

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data path:
C:\games\OpenMWMods\PostProcessingShaders\ZesterersVolumetricCloudMistModforOpenMW\openmw-volumetric-clouds
Usage Notes:

Click here to download the mod as a zip file. Be sure to check the README for this, including the Recommendations section.

Shaders are enabled and configured with the F2 key while in game.

You will need to enter the F2 menu to disable this shader's Interior Mist feature as it can cause the screen to be black when spawning in an interior cell (related issue).

If you're following a mod list: this shader's cloud and sky replacements need to be disabled (they don't fully interact with particles, causing a jarring visual effect. This is a limitation with OpenMW's current shaders system). In the settings menu for this shader, disable: clouds_enabled, dynamic_clouds, and replace_skybox.

If you're using the godrays shader from OMWFX Shaders, then you'll want to disable the sun in this one (set better_sun to off).

OpenMW 0.48 or newer is required!

Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
force per pixel lighting = true
Settings
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