OMWFX Shaders

Author:
Christian Cann Schuldt Jensen ~ CeeJay.dk, Haasn, Hrnchamd, Knu, peachykeen, Phal, Vtastek, Wazabear
Last Updated:
2023-05-26
Description:
A collection of post processing shaders.
OpenMW Compatibility:
Active:
Yes

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data path:
C:\games\OpenMWMods\PostProcessingShaders\OMWFXShaders\omwfx-shaders-main
Usage Notes:

How to use these:

  • Enable post processing if it is not already
    • Run OpenMW-Launcher
    • Navigate to the Advanced >> Visuals >> Post Processing section
    • Ensure that Enable post processing is checked
  • Click here to download the mod as a zip file
  • Extract the omwfx-shaders-main.zip file to a folder of your choosing and add a data path for it (see below for a reference)
  • Run OpenMW, once in game press F2 to open the shaders configuration menu

I recommend using these, in this order:

ssao_hq
underwater_interior_effects
underwater_effects
godrays
wetworld
SSR
hdr

OpenMW 0.48 or newer is required!

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