Imperial Towns Revamp
Download Page | How To Use This Detail Page | How To Install Mods | Submit New Issue | Search Existing Issues
Author:
Tags:
Featured in Mod Lists:
Description:
A high poly version of the meshes.
OpenMW Compatibility:
Active:
Yes
Usage Info
Note: This page does not contain information specific to any mod list. In order to see mod list specific information use one of the mod list links listed above where it says "Featured in Mod Lists".
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Data paths:
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\00 - Interior cells
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\04 - OpenMW Spec. AND Normal Maps
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\LOD0\00 - Data Files
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\LOD0\01 - LOD0
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\LOD0\06 - GitD LOD0
C:\games\OpenMWMods\CitiesTowns\ImperialTownsRevamp\LOD1\00 - Data Files
Usage Notes:
This mod requires a powerful machine, if you don't have one then you may experience performance issues.
- Download the
Interior cells
main file and extract it to the mod's base data path. - Download the
ITR (LOD1)
main file and extract this to theLOD1
folder created by the folder deploy script. - Download the
ITR (LOD0)
optional file and extract this to theLOD0
folder created by the folder deploy script. - Download the
Update only
update file and extract this to theLOD0
folder created by the folder deploy script. - Download the
GitD patch for LOD0
optional file extract this to theLOD0
folder created by the folder deploy script. - Download the
OpenMW Spec. and Normal Maps
optional file and extract it to the mod's base data path.
Note that you will need to rename the 04 - OpenMW Spec. & Normal Maps
folder path to remove the &
it contains - for example to 04 - OpenMW Spec. AND Normal Maps
.