Groundcover And Stomping
Step #97 in the One Day Morrowind Modernization list
Author:
OpenMW Authors
Featured in Mod Lists:
One Day Morrowind Modernization (#97), Graphics Overhaul (#316), Expanded Vanilla (#376), Total Overhaul (#521)
Description:
OpenMW has special settings for grass and and other types of groundcover.
Active:
Yes
Usage Info
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Usage Notes:
First, enable groundcover by adding enabled = true
to the [Groundcover]
section of your settings.cfg
file (add the section if it isn't already there).
These settings can affect performance and should be adjusted carefully:
- Set
density = 1.0
and adjust as desired to handle the density of your groundcover (up to0.1
). - Set
min chunk size = 1.0
, again adjusting as needed (up to1.0
). - Set
stomp mode = 2
andstomp intensity = 2
for a 'stomp' effect that's most noticeable. - Setting
rendering distance = 6144.0
controls how far out the groundcover will be drawn (in this case, roughly one cell), this will likely have a noticeable impact on performance.
Please see the Tips: Performance page for more information about how to do performance tweaking and testing, as well as the official documentation for groundcover (settings page), for more information about other related settings.
Extra Configs:
These values need to be added to
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Groundcover]
enabled = true
stomp intensity = 2
These values need to be added to settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Groundcover]
density = 1.0
min chunk size = 1.0
stomp mode = 2
rendering distance = 6144.0