Mod List: One Day Morrowind Modernization

90 mods

List Usage

Remember these points when following a mod list:

List Description

Modernize Morrowind with a reasonably short but effective list that not only ups the visual ante but also adds a fair amount of gameplay content. The primary goal of this list is to be less time-consuming than other lists while also offering a highly rewarding end result.

This list has an accompanying video walkthrough that covers the entire list (see above), featuring Rob of Rob's Red Hot Spot and your neighborhood friendly website admin!

This list is also forward compatible with the Total Overhaul modlist for those folks who want to take a bit of a deeper dive.

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Patches: 3 mods

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Alter some aspect of the game in order to fix a bug, or to be more consistent with the game itself. Patches usually work via a plugin.

Step
Name
Author
Description
#1
Half11
Patch for Purists strives to be an all-in-one …
#2
PikachunoTM
An attempt to fix the many issues present …
#3
Half11
This mod fixes Bethesda's overly enthusiastic expansion hooks …

Meshes / Performance: 5 mods

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Mesh replacers. Most of these correct mistakes in the originals, often resulting in performance increases, others will affect gameplay (Graphic Herbalism).

Step
Name
Author
Description
#4
MOP Team
Greatly improves performance and fixes some mesh errors.
#5
Stuporstar and Greatness7
Automatically harvests herbs just like the old Graphic …
#6
Stuporstar
This graphic replacer covers tons of misc items, …
#7
Project Atlas Team
The goal of Project Atlas is to identify …
#8
Resdayn Revival Team
Properly smoothed vanilla meshes.

Land & Landmass Additions: 3 mods

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Add large amounts of extra land to the game, or in some cases make available large amounts of resources to be used of other large-scale mods.

Step
Name
Author
Description
#9
The Tamriel Rebuilt Team
Adds game data files required by mods such …
#10
The Tamriel Rebuilt Team
This is the product of a project that …
#11
OAAB_Data Team
OAAB_Data is free-to-use asset repository for the Morrowind …

Texture Packs: 2 mods

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These provide large amounts of textures, covering all assets in the game or close to it.

Step
Name
Author
Description
#12
DassiD Poodlesandwich Gigan
Upscales every in-game texture with the help of …
#13
DassiD
Vanilla-friendly normal maps for Morrowind.

Architecture: 8 mods

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These provide new meshes and textures for general architecture.

Step
Name
Author
Description
#14
Tyddy
Vanilla gamma and style HQ textures for Daedric …
#15
Lysol
A high resolution retexture of the Imperial town …
#16
Lysol
Replaces most textures in Vivec, Velothi and Molag …
#17
Lysol
A high resolution (2K) retexture of the Imperial …
#18
Lysol
This is a vanilla friendly high resolution texture …
#19
Tyddy
This retexture contains new textures for wooden shacks, …
#20
wazabear
Parallax mapped and animated ghost fence.
#21
Melchior Dahrk
Many of the dwemer ruins use unfitting cobblestone …

Bodies And Heads: 9 mods

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Replace the vanilla bodies and heads, and their textures, for all races and genders.

Step
Name
Author
Description
#22
borok, Robert Bahamut Westly and Moranar
Pluginless version of Robert's Bodies.
#23
1Mac, Moranar Galleo Corsair and others
Color tweak of Robert's Bodies to match vanilla …
#24
Westly and many many more
Changes the heads of all races in the …
#25
Kartoffels
Fixes normals issues in the meshes of Westly's …
#26
ashiraniir
Khajiit head replacer pack.
#27
ashiraniir
Fixes the meshes/_khj_replace/Dahnara.nif and meshes/_khj_replace/Zahraji.nif meshes included with …
#28
ashiraniir
Patch to add whiskers to all the MMH …
#29
ashiraniir
Fixes the meshes/_khj_replace/Dahnara.nif and meshes/_khj_replace/Zahraji.nif meshes included with …
#30
LizTail
Body replacers for the beast races.

Animations: 2 mods

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Update the game's dated animations with improved assets.

Step
Name
Author
Description
#31
Artaios
This mod combines the Almalexia casting animations with …
#32
Amenophis
An OpenMW exclusive animation replacer that gives to …

Flora, Foliage, And Nature: 9 mods

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Update the look and mechanics of harvestable objects via improved meshes and high quality textures.

Step
Name
Author
Description
#33
Articus - Qwertyquit - Pherim
Replaces textures and models of various flora with …
#34
Stuporstar and Greatness7
These are provided by Graphic Herbalism - MWSE …
#35
Apel
High quality fire texture replacer.
#36
JaceX
This patch fixes alpha issues that occur with …
#37
Melchior Dahrk
This mod replaces all the lava meshes in …
#38
wazabear
Makes it so many smoke effects are much …
#39
Melchior Dahrk
New effects and textures for TES3 Morrowind waterfalls.
#40
Pherim
High quality texture and model replacer.
#41
Pherim
High quality texture and model replacer for the …

Landscapes: 3 mods

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High quality texture replacements for large amounts of the games landscapes. The scum mods are here so they can overwrite other landscape textures.

Step
Name
Author
Description
#42
Tyddy
Retexture Vvardenfell and Solstheim in the original style
#43
Lougian
This mod retextures the ground of all regions, …
#44
PoodleSandwich
Scummier scum texture for Lougian's Scum Retexture mod.

Clutter And Items: 1 mod

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Updated assets for the very large number of clutter objects and items in the game.

Step
Name
Author
Description
#45
akortunov
Based on MW Containers Animated by qqqbbb. This …

Environments: 2 mods

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Alter the look of areas in subtle (or major) ways, or update the visuals of stock objects in the environment.

Step
Name
Author
Description
#46
Lougian
Bump mapped cave textures by Lougian -- do …
#47
SVNR
High poly caverns with optional normal maps and …

Creatures: 1 mod

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Give the various creatures of the game new life with updated assets and more.

Step
Name
Author
Description
#48
4thUnknown converted by Bahamut
4thUnknowns creatures for Morrowind Conversion of creatures originally …

NPCs: 4 mods

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Add more variety and (hopefully) immersion by updating the rather limited NPC scope of the base game.

Step
Name
Author
Description
#49
Danae Aurel
Wares gives traders more Wares (duh). Includes Wares …
#50
Danae
Vanilla and TR npcs will now wear randomised …
#51
Danae
Gives NPCs items to hold/carry based on their …
#52
Danae
This mod adds friendly as well as less …

Cities: 1 mod

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These make cities more beautiful by updating existing content or adding great new content of their own.

Step
Name
Author
Description
#53
Tyddy
Vanilla gamma and style HQ Telvanni and mushrooms …

Balance And Nerfing: 1 mod

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These mods try to bring some balance through changes to the game mechanics and world.

Step
Name
Author
Description
#54
Androl
Changes a few game settings related to Speechcraft. …

Gameplay: 6 mods

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Update gameplay mechanics. From leveling to monster spawning, marksman to sneaking, this selection tries to update game mechanics to feel better or more enjoyable compared to the vanilla game.

Step
Name
Author
Description
#55
Greywander (with edits by Atahualpa and …
The new Natural Grow leveling mod, only for …
#56
HotFusion4 - edits by Greywander, Joao …
A refined version of Magicka Based Skill Progression …
#57
Greywander
Allows you to carry more and run faster, …
#58
Equinox
When a crossbow or bow is equipped, any …
#59
Marcel Hesselbarth - rot-edit
Replaces the built-in mark & recall spells with …
#60
TheOne&Only
Fixes bugs associated with pickpocketing. Changes the fPickPocketMod …

Weaponry: 2 mods

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An update treatment for weapons, covering many uniques.

Step
Name
Author
Description
#61
TES3 Community
Makes unreadied weapons appear on the character's hip …
#62
MOP Team
A patch for the Weapon Sheathing meshes, from …

Sound & Music: 3 mods

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Give new sound to almost everything in the game.

Step
Name
Author
Description
#63
JEKA and TJ
This plugin changes default sound effects of Elder …
#64
Darklocq
Repairs (non-OpenMW-specific) errors in Better Sounds 1.1 by …
#65
alvazir
This replacement patch fixes flaws of original 1.1 …

VFX: 5 mods

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Updated visual effects. Greatly enhance many scenes with subtle but beautiful additions.

Step
Name
Author
Description
#66
Melchior Dahrk
This mod enhances the ambiance of the Bitter …
#67
Remiros
Improves the mist used in Ancestral Tombs.
#68
Melchior Dahrk
To align with what the in game dialogue …
#69
Melchior Dahrk
Adds falling spores particle effects to the iconic …
#70
Articus
This mod adds High Quality (512) animated textures …

Groundcover: 2 mods

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Add grass, reeds, small mushrooms, stones, and other groundcover to the game.

Step
Name
Author
Description
#71
x79 and Vurt
This is Vurts Groundcover patched to work with …
#72
Remiros, Vtastek, Hrnchamd
This mod adds high quality grass and groundcover …

Water: 1 mod

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Modify the water or sea in some shape or form.

Step
Name
Author
Description
#73
Hemaris
Extends the seafloor around Vvardenfell to hide the …

Sky: 2 mods

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Alter the looks and behavior of the sky, clouds, and weather.

Step
Name
Author
Description
#74
starwarsgal9875
Comprehensive Overhaul for the weather in Morrowind, Solsthiem, …
#75
Melchior Dahrk
This is just a simple, high-definition replacer for …

Lighting: 3 mods

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Update the behavior and look of lighting in the game, going for a darker and more accurate look overall.

Step
Name
Author
Description
#76
Melchior Dahrk
This is a modern, pluginless replacement of the …
#77
Project Atlas Team
Project Atlas patches for Glow in the Dahrk. …
#78
PoodleSandwich
Darker night-time settings for OpenMW.

User Interface: 4 mods

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Give the game UI a needed facelift in various ways.

Step
Name
Author
Description
#79
Dedaenc
Removes all menu borders, giving a sleeker more …
#80
Isaskar and Georgd
Pre-defined setup of TrueType fonts for OpenMW. Requires …
#81
wazabear
A Pluginless HUD replacer for OpenMW.
#82
JaceyS
Replaces the small 16x16 spell effect icons with …

Settings Tweaks: 7 mods

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Not actually mods, but changes to settings that are built into the OpenMW engine. Enhance performance and visual quality, as well as enable or disable many gameplay options (including things provided by MCP for vanilla Morrowind).

Step
Name
Author
Description
#83
OpenMW Authors
These settings will affect how the engine renders …
#84
OpenMW Authors
OpenMW has special settings for grass and and …
#85
OpenMW Authors
Realtime shadow maps for (optionally) all game objects.
#86
OpenMW Authors
OpenMW has a configurable water shader, with several …
#87
OpenMW Authors
OpenMW offers an optional, improved third person camera …
#88
OpenMW Authors
Enable and configure a head bobbing effect for …
#89
OpenMW Authors
OpenMW has many options for adjusting various game …

Merging: 1 mod

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The final bits of work, to ensure long-term smooth sailing.

Step
Name
Author
Description
#90
Benjamin Winger
Transcoder for managing a form of markup-based minimal …
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