A "Natural Grow" leveling mod, where your attributes grow automatically as your skills increase and your skills will also decay over time (Optional).
This is a port of Greywander's "Natural Character Growth and Decay - MW" mod for the OpenMW-Lua API.
- Your attributes grow automatically as your skills increase.
- Your skills will also decay over time. (Optional)
- All options are configurable at any time via the mod settings menu, accessible in-game.
- Unlike the original MWScript version, your attributes and skills do not grow past 100! This will be implemented in the future.
- See the included
docsdirectory for more information.
- Open source!
Requires OpenMW 0.48.0 or newer! Use the classic MWScript version with OpenMW 0.47 and below.
If you are playing with Starwind, use the
ncgdmw_starwind.omwaddon plugin instead of
ncgdmw.omwaddon and enable
Use Starwind Skill Names in the script settings menu. This will place a potion in your inventory that you can drink to activate NCGDMW Drink this potion after you've selected your race, class, and sign.
If you are playing with some other non-Morrowind game, use the
ncgdmw_alt_start.omwaddon plugin instead of
See this mod in action in the Expanded Vanilla: Intro video.