A "Natural Grow" leveling mod, where your attributes grow automatically as your skills increase and your skills will also decay over time (Optional).
This is a port of Greywander's "Natural Character Growth and Decay - MW" mod for the OpenMW-Lua API.
- Your attributes grow automatically as your skills increase.
- Your skills will also decay over time. (Optional)
- All options are configurable at any time via the mod settings menu, accessible in-game.
- Unlike the original MWScript version, your attributes and skills do not grow past 100! This will be implemented in the future.
- See the included
docsdirectory for more information.
- Open source!
Note: This page does not contain information specific to any mod list. In order to see mod list specific information use one of the mod list links listed above where it says "Featured in Mod Lists".
If you are playing with Starwind enable
Use Starwind Skill Names in the script settings menu. This will place a potion in your inventory that you can drink to activate NCGDMW Drink this potion after you've selected your race, class, and sign.
If you are playing with some other non-Morrowind game, use the
ncgdmw_alt_start.omwaddon plugin instead of
See this mod in action in the Expanded Vanilla: Intro video.
Requires OpenMW 0.48.0 or newer! Use the classic MWScript version with OpenMW 0.47 and below.
ncgdmw_starwind.omwaddon ncgdmw_alt_start.omwaddon ncgdmw.omwaddon ncgdmw.omwscripts