OpenMW Containers Animated
Alternative:
Author:
Featured in Mod Lists:
Total Overhaul (#116), Graphics Overhaul (#101), Expanded Vanilla (#55), One Day Morrowind Modernization (#43), I Heart Vanilla (#10), I Heart Vanilla: Director's Cut (#13)
OpenMW Compatibility:
Description:
Based on MW Containers Animated by qqqbbb.
This mod adds open/close animation and sounds to all containers that should have animation.
Uses a native animated containers support feature from OpenMW (OpenMW 0.46.0 or newer is required for this to work), which allows to use ContainerOpen and ContainerClose animation groups to animate containers.
Implementation is very simple: just opening and closing animations with sounds, as in later TES games.
Notes:
- OpenMW plays part of opening animation in the background, so you do not need to wait a half of second or more to open every container.
- This mod does not provide any scripts and does not alter any container records, ESM file just registers sound records.
- This mod can be used in any total conversion which uses Morrowind assets (such as Arktwend or Myar Aranath).
- Obviously this mod is not compatible with original mod by qqqbbb. Even if you will remove it, some already looted containers can remain opened. To workaround this issue, you can open and close such container again..
Note that this mod causes conflicts with texture replacers for things like barrels and certain crates.
Requires BSA:
No
Has Plugin:
Containers Animated.esp
Active:
Yes
Linux:
/home/username/games/OpenMWMods/ObjectsClutter/OpenMWContainersAnimated/main
/home/username/games/OpenMWMods/ObjectsClutter/OpenMWContainersAnimated/Optional-kollops
macOS:
/Users/username/games/OpenMWMods/ObjectsClutter/OpenMWContainersAnimated/main
/Users/username/games/OpenMWMods/ObjectsClutter/OpenMWContainersAnimated/Optional-kollops
Windows:
C:\games\OpenMWMods\ObjectsClutter\OpenMWContainersAnimated\main
C:\games\OpenMWMods\ObjectsClutter\OpenMWContainersAnimated\Optional-kollops