Tips: Customizing Mod Lists
!!!! WARNING !!!!
The mod lists on this website are carefully assembled with many patches to ensure things work together. You should only add or remove mods from one of our lists if you know what you're doing and you are reasonably sure that you won't create any conflicts.
Mod list customizations are NOT supported by the MOMW team, you're totally on your own when you customize a list!
Prerequisites
The instructions on this page assume you've followed our Automatic Installation Guide and successfully installed at least one mod list that way.
We do not recommend using a load order sorting tool such as PLOX to sort your customized mod list. Such tooling is known to break our carefully-sorted load order and should not be used!
Installing custom mods with umo
The umo mod installation tool supports two ways of installing mods that aren't on a mod list:
- Mods not found on nexusmods.com (or mods that are not primarily linked to on Nexus) but listed on this website can be added to umo's "custom" list by clicking the "Install with umo" button which can be found on mod detail pages for qualifying mods, for example Abandoned Flat V2
- Mods installed this way will be placed into the
custom
directory under your mod base directory. For example, Abandoned Flat V2 would be undermod_base_dir/custom/PlayerHomes/AbandonedFlatV2
- Mods installed this way will be placed into the
- Mods found on nexusmods.com can be added to umo's "custom" list by clicking on the "Mod Manager Download" button for the mod file you wish to add. For example, (OpenMW) Hit and Miss Percentage Indicators for Combat - click the "Files" tab, then click on the "Mod Manager Download" button. That will open a new page, from there click "Download" to initial the umo download.
- Mods installed this way will be placed into the
custom/umo
directory under your mod base directory, they will not be under a category subdirectory as non-Nexus mods are.
- Mods installed this way will be placed into the
Adding custom mods to your load order with MOMW Configurator
The MOMW Configurator tool allows you to define mod list customizations in its configuration file, allowing for repeatable changes to our mod lists in the form of:
- Removals
- Insertions
- Replacements
The MOMW Configurator README fully describes all customization options, but we'll show a few examples below.
Removals
To remove the Bethesda and intro videos (the ones that play before the main menu) from Total Overhaul, add the following to your momw-configurator.toml
file:
[[Customizations]]
listName = "total-overhaul"
removeFallback = [
"Movies_Company_Logo,bethesda logo.bik",
"Movies_Morrowind_Logo,mw_logo.bik",
]
Insertions
You can insert a single line like this:
[[Customizations]]
listName = "just-good-morrowind"
[[Customizations.insert]]
insert = "C:\\games\\OpenMWMods\\Gameplay\\GoHome"
after = "AttendMe/AttendMe_1.8"
Or a block of lines like this:
[[Customizations]]
listName = "just-good-morrowind"
[[Customizations.insert]]
insertBlock = """
go-home.omwscripts
go-home.omwaddon
"""
before = "AttendMe.omwscripts"
The usage of triple quotes ("""
) is important when doing block insertions!
Replacements
You can replace lines like this:
[[Customizations.replace]]
source = "MonochromeUserInterface"
dest = "C:\\games\\OpenMWMods\\UserInterface\\ChocolateUI"
Apply Your Customizations
Once you're written customization rules into your momw-configurator.toml
file you can now apply them by running the Configurator as normal:
momw-configurator config i-heart-vanilla
2024/11/16 18:55:51 Welcome to MOMW Configurator v1.8
2024/11/16 18:55:51 Configurating mod list: i-heart-vanilla
2024/11/16 18:55:51 Fetching mod list configs
2024/11/16 18:55:51 Running: openmw-iniimporter
2024/11/16 18:55:51 Writing mod list load order to openmw.cfg
2024/11/16 18:55:51 Applying customizations
2024/11/16 18:55:51 Ensuring recommended values are set in your settings.cfg file
2024/11/16 18:55:51 MOMW Configurator completed: i-heart-vanilla
The Applying customizations
part of the log output indicates that your customizations are being used. You can always skip that by using the --no-customizations
argument.
Things To Remember
- Customizations for each mod list should go under a top-level
[[Customizations]]
section, alistName
definition is required under each such top-level section - You should not include prefixes such as
fallback=
,data=
, orcontent=
when specifying lines to customize - When specifying a line to insert before or after, or a source line to replace, you need not list the entire line but you will need to add enough of it such that it can be found (in the case of lines that contain similar text strings e.g.,
00 Core
) - If in doubt about a feature or how to do something, please consult The MOMW Configurator README. If that still doesn't explain things or you still have questions, please ask for help in our Discord channel on the OpenMW server. We can only help with the overall customization workflow, we cannot help with ensuring your customizations are valid and don't cause conflicts or other problems.