CFG Generator

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Generate usable config snippets for your setup.

Your current path settings:

Change these values on the User Settings page.

Preset: I Heart Vanilla: Director's Cut

View I Heart Vanilla: Director's Cut | View the I Heart Vanilla: Director's Cut list changelog

openmw.cfg Section

Paste these below the last fallback= line in your openmw.cfg.

Important: Do not enable every plugin you have downloaded. Many mods come with alternate versions and patches which are incompatible with each other and will cause your game to break. Using these snippets from the CFG Generator enables every plugin that you need to in the correct load order.

How is this order determined?

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#
# For: Alternative TrueType Fonts
#
fallback=Fonts_Font_0,pelagiad
fallback=Fonts_Font_2,OMWAyembedt

## Data Paths
data="C:\games\OpenMWMods\ModdingResources\Morrowind\Data Files"
data="C:\games\OpenMWMods\Patches\PatchforPurists"
data="C:\games\OpenMWMods\Patches\UnofficialMorrowindOfficialPluginsPatched"
data="C:\games\OpenMWMods\Patches\UnofficialMorrowindOfficialPluginsPatched\Compatibility Version"
data="C:\games\OpenMWMods\ModdingResources\TamrielData"
data="C:\games\OpenMWMods\Performance\MorrowindOptimizationPatch\00 Core"
data="C:\games\OpenMWMods\Performance\MorrowindOptimizationPatch\01 Lake Fjalding Anti-Suck"
data="C:\games\OpenMWMods\Performance\MorrowindOptimizationPatch\04 Better Vanilla Textures"
data="C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Core + Vanilla Meshes"
data="C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\01 Optional - Smoothed Meshes"
data="C:\games\OpenMWMods\Performance\MorrowindOptimizationPatch\05 Graphic Herbalism Patch"
data="C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Correct UV Ore + README"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\00 Core"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\01 Textures - MET"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\02 Urns - Smoothed"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\03 Redware - Smoothed"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\04 Emperor Parasols - Smoothed"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\07 Graphic Herbalism Patch"
data="C:\games\OpenMWMods\Fixes\JammingsOff\Jammings off(v1.1)\ver1.0(only_Xnif_files)\Data Files"
data="C:\games\OpenMWMods\Landmasses\TamrielRebuilt\00 Core"
data="C:\games\OpenMWMods\Landmasses\TamrielRebuilt\02 Siege at Firemoth Compatibility Patch"
data="C:\games\OpenMWMods\Landmasses\SkyrimHomeOfTheNords\00 Core"
data="C:\games\OpenMWMods\TexturePacks\MorrowindEnhancedTextures\MET 6-1 main"
data="C:\games\OpenMWMods\TexturePacks\MorrowindEnhancedTextures\Interface"
data="C:\games\OpenMWMods\TexturePacks\MorrowindEnhancedTextures\atlas"
data="C:\games\OpenMWMods\NPCs\FamiliarFacesbyCaleb"
data="C:\games\OpenMWMods\NPCs\FaceliftforTamrielData"
data="C:\games\OpenMWMods\ObjectsClutter\OpenMWContainersAnimated\Containers Animated"
data="C:\games\OpenMWMods\ObjectsClutter\OpenMWContainersAnimated\Optional\kollops"
data="C:\games\OpenMWMods\TexturePacks\NecromArkitektoraofMorrowind\HQ"
data="C:\games\OpenMWMods\Architecture\MorrowindInteriorsProject"
data="C:\games\OpenMWMods\Weapons\WeaponSheathing\Data Files"
data="C:\games\OpenMWMods\Performance\MorrowindOptimizationPatch\02 Weapon Sheathing Patch"
data="C:\games\OpenMWMods\Quests\AFFresh\AFFresh"
data="C:\games\OpenMWMods\Quests\TamrielRebuiltIntroductionQuestHelpaKhajiitreachtheCityofGoodPeople"
data="C:\games\OpenMWMods\Weather\KirelsInteriorWeather"
data="C:\games\OpenMWMods\Fixes\DynamicDistantBuildingsforOpenMW\Dynamic Distant Details"
data="C:\games\OpenMWMods\Water\DistantSeafloorforOpenMW\00 Core"
data="C:\games\OpenMWMods\Water\DistantSeafloorforOpenMW\01 Patch for vanilla Solstheim location"
data="C:\games\OpenMWMods\Lighting\GlowintheDahrk\00 Core"
data="C:\games\OpenMWMods\Lighting\GlowintheDahrk\01 Hi Res Window Texture Replacer"
data="C:\games\OpenMWMods\Lighting\GlowintheDahrk\03 Telvanni Dormers on Vvardenfell"
data="C:\games\OpenMWMods\Lighting\GlowintheDahrk\04 Raven Rock Glass Windows"
data="C:\games\OpenMWMods\Lighting\GlowintheDahrk\07 Telvanni Tower Interior Glow OpenMW"
data="C:\games\OpenMWMods\Performance\ProjectAtlas\06 Glow in the Dahrk Patch"
data="C:\games\OpenMWMods\Architecture\Nordsshutyourwindows\00 Core"
data="C:\games\OpenMWMods\Architecture\Nordsshutyourwindows\05 Purist Sunrays"
data="C:\games\OpenMWMods\Fonts\AlternativeTrueTypeFonts"
data="C:\games\OpenMWMods\UserInterface\BigIcons\07 8X Textured"
data="C:\games\OpenMWMods\UserInterface\CantonsontheGlobalMap\Data Files"
data="C:\games\OpenMWMods\Tools\wazalightfixes"

## BSAS
fallback-archive=Morrowind.bsa
fallback-archive=Tribunal.bsa
fallback-archive=Bloodmoon.bsa

## Plugins
content=Morrowind.esm
content=Tribunal.esm
content=distant_seafloor_2.00.esm
content=Bloodmoon.esm
content=Patch for Purists.esm
content=Tamriel_Data.esm
content=TR_Mainland.esm
content=Sky_Main.esm
content=AFFresh.esm
content=distant seafloor bloodmoon patch.esp
content=Unofficial Morrowind Official Plugins Patched.ESP
content=Patch for Purists - Semi-Purist Fixes.ESP
content=k_weather.esp
content=Patch for Purists - Book Typos.ESP
content=TR_Firemoth_Vanilla_patch.esp
content=correctUV Ore Replacer_fixed.esp
content=Containers Animated.esp
content=Lake Fjalding Anti-Suck.ESP
content=GITD_Telvanni_Dormers.ESP
content=GITD_WL_RR_Interiors.esp
content=MorrowindInteriorsProject.ESP
content=MorrowindInteriorsProject_TR.ESP
content=Cantons_on_the_Global_Map_v1.1.esp
content=HM_DDD_Ghostfence_v1.0.esp
content=HM_DDD_Strongholds_H_v1.0.esp
content=HM_DDD_Strongholds_R_v1.0.esp
content=HM_DDD_Strongholds_T_v1.0.esp
content=TR_Dra-VashaI-V1_1.esp
content=LightFixes.esp

settings.cfg Section

If one of the sections listed below is already present in your settings.cfg file, omit the heading and add values to the existing section. If you don't have a settings.cfg file, create it and paste these values into it. Where to find the settings.cfg file.

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[Lua]
lua profiler = false

[Cells]
preload doors = false

[Game]
shield sheathing = true
weapon sheathing = true
use additional anim sources = true

Custom CFG Section

Select mods to include in the generator's output:
Enabled
Mod Name (click to check/uncheck)

Click the "Submit" button below to receieve results for only the mods from that you've enabled.

Choose a preset:

one day modernize graphics overhaul total overhaul expanded vanilla i heart vanilla i heart vanilla dc starwind modded just good morrowind