SubList: Expanded Vanilla: NPCs
20 mods
List Usage
Remember these points when following a mod list:
- Install each mod from the list in order.
- Be sure to install mods "the OpenMW way" with each one in their own folder and data path.
- Pay attention to mod descriptions and special usage notes.
- Be sure to consult the performance guide for getting the most performance out of your setup.
- When you've finished installing everything, consult the CFG Generator for a properly sorted plugin order.
- The CFG Generator has presets for each mod list, so you can see the exact order this list should have.
- There will be a "Final Checklist" step, be sure to take a look at that even if you don't go through every mod in the list.
List Description
Add more variety and (hopefully) immersion by updating the rather limited NPC scope of the base game.
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Step
Name
Author
Description
This mod replaces the generic, copy-pasted guards of …
Expands the Yet Another Guard Diversity to cover …
A replacer for the God-King Vivec.
This mod adds voice-overs to ALL of Almalexia's …
Wares gives traders more Wares (duh). Includes Wares …
Vanilla and TR npcs will now wear randomised …
Adds many lore-friendly and even useful books to …
Gives NPCs items to hold/carry based on their …
This mod adds friendly as well as less …
Adds more offensive greetings to members of the …
Bored with the tedious discussions of Vivec? Couldn't …
This replacement patch makes 2 changes: Ports all …
Keeps the girls in Desele's from dancing off …
Replaces the three standard No Lore greetings with …
Enables over 100 lines of voiced dialogue for …
Adds new NPCs who were mentioned by dialogue …
Edits, re-filters, or adds on to vanilla dialogue …
Adds over 200 new voice entries for NPCs, …
This mod gives Vivec his unique shield based …
Changes the behaviour of the Orcs who occupy …