SubList: Total Overhaul: Caves & Dungeons
22 mods
List Usage
Mod list usage instructions:
- Install each mod from the list in order.
- Check out the Managing Mods page as a reference on how to install mods using "The OpenMW Way" which is the easiest method.
- Also, check out this Example Mod Page for help on how to use each mod page.
- Pay attention to mod descriptions and special usage notes.
- You won't necessarily enable all plugins and data paths from each mod; many mods on the list will only use some of what they provide. Don't enable everything, refer to the CFG Generator output for a correct loadout (more on that below).
- Be sure to consult the performance guide for getting the most performance out of your setup.
- Each mod page will have a "Enable For CFG Generator" button, click this on each mod you've setup to get a partial config from the CFG Generator. See this page for more information.
- This will allow you to generate a partial CFG as you go so that you can test your progress. This is very important!
- In order for this to work as intended you must follow the folder path locations for each mod exactly!
- When you've finished installing everything, consult the CFG Generator for complete settings, configurations, and load orders.
- The CFG Generator has presets for each mod list, so you can see the exact data and plugin order this list should have.
- Please note that the CFG Generator will use the folder paths you have set on the User Settings page, so make sure you configure those settings for personalized outputs.
- There will be a "Final Steps" page. Be sure to follow those steps, even if you don't use every mod in the list, or your mod list may not function correctly.
List Description
Mods that add, enhance, and/or replace various caves and/or dungeons.
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Step
Name
Author
Description
A remake of tombs and velothi towers.
This mod attempts to improve several vanilla dungeons …
This mod rebuilds the mainquest dungeon Ilunibi from …
Overhaul of the corprusarium, making it the creepy …
This mod rebuilds and expands the Gnisis Eggmine …
Remakes the eggmines using OAAB assets and adds …
Details Abaesen-Pulu Egg Mine with OAAB assets, the …
A remake of Hawia egg mine using OAAB …
This little replacement makes the old Dunmer strongholds …
This mod overhauls and slightly expands the old …
An ancient burial lies in ruins outside of …
An overhaul for the second main quest and …
It is a small but nice mod that …
This mod adds a new dungeon to the …
A complete/merged version of the Daedric Shrine Overhaul …
Travel to Shal and discover its secrets: the …
Clear Adanumuran (North west shore of Lake Amaya) …
In vanilla Morrowind, Mamaea is a dull maze …
Overhaul of Fadathram Ancestral Tomb. Recommended level 14 …
An overhaul of the cave Ulummusa using OAAB_Data …
A remake of the cavern Pulk using OAAB …
Adds a large and varied dungeon for higher-level …