Total Overhaul WIP: Gameplay Mod List
37 mods
Update gameplay mechanics. From leveling to monster spawning, marksman to sneaking, this selection tries to update game mechanics to feel better or more enjoyable compared to the vanilla game.
This mod list is a sub-list of Total Overhaul WIP. Please refer to the main mod list page for instructions.
Step | Name | Author | Description |
---|---|---|---|
#1 | Expansions Integrated | Necrolesian | Integrates much of the content of the Tribunal … |
#2 | Tabletop Alchemy | ZackHasACat | This mod allows you to enter the alchemy … |
#3 | ZEF Focus Magicka | Zefirotte | Add a custom spell named Focus that allow … |
#4 | NCGDMW Lua Edition | Greywander, EvilEye, johnnyhostile, Mehdi Yousfi-Monod | A "Natural Grow" leveling mod, where your attributes … |
#5 | Solthas Combat Pack (OpenMW Lua) | Solthas | Get all my combat mods in one place, … |
#6 | Clear Your Name | Lucevar | In vanilla Morrowind, you have two options for … |
#7 | Improved Inns Expanded | RandomPal | Adds the functionality of Improved Inns to the … |
#8 | Projectile Overhaul - Modular | Mr.Magic | Faster projectiles and/or magic missiles, higher recovery chance, … |
#9 | Smart Ammo for OpenMW-Lua | johnnyhostile | Requires OpenMW 0.48.0 or newer! Ammo autoequip while … |
#10 | TimeScale Change - OpenMW | HunterSpark | This is simply a TimeScale Change mod, which … |
#11 | Quill of Feyfolken - Scroll Enchanting | Dormouse | This is a scroll making mod that will … |
#12 | Zack's Lua Multimark Mod | ZackHasACat | OpenMW 0.48 or newer required. Allows the player … |
#13 | Go Home! | johnnyhostile | Gives NPCs a schedule, and locks doors during … |
#14 | No more Dr. Nerevarine | AliceL93 | Upon catching a disease, you will no longer … |
#15 | Pharis' Magicka Regeneration | Pharis | Magicka regeneration Lua mod for all actors based … |
#16 | Practical Necromancy (OpenMW) | Seth | With this mod, players may learn to raise … |
#17 | Light Hotkey | Pharis | Equip your light with a hotkey and automatically … |
#18 | Protective Guards (OpenMW) | kuyondo | Guards now protect against hostile NPCs, that includes … |
#19 | Protective Guards - Factions and NPCs Protections (OpenMW) | kuyondo and lelimule | This mod is an improvement of Protective Guards. … |
#20 | Shield Unequipper | johnnyhostile | Inspired by the MCP feature 'Two-handed weapon removes … |
#21 | NoPopUp Chargen | johnnyhostile | Removes all tutorial pop-ups from chargen. Works with … |
#22 | OpenMW Animated Pickup and Sneak to Steal | taitechnic | Based on MWSE Animated Pickup by C3pa, telekinesis … |
#23 | Mercy - Combat AI Overhaul | Max Yari | An NPC behaviour overhaul that makes combat more … |
#24 | Fair Care (OpenMW) | mym | NPCs and creatures now have means to heal … |
#25 | Take Cover (OpenMW) | mym | Enemies with melee attacks will now try to … |
#26 | Fresh Loot (OpenMW) | mym | Fresh Loot dynamically improves random weapons, armors and … |
#27 | Bound Balance | johnnyhostile | Balances bound items by adjusting them based on … |
#28 | Convenient Thief Tools | Pharis | Quickly equip and cycle through thief tools (lockpicks/probes) … |
#29 | Corporeal Carryable Containers | ZackHasACat | Adds carryable containers that can store items for … |
#30 | Devilish Vampire Overhaul | DetailDevil | This mod alters vampire mechanics. There are now … |
#31 | Devilish Werewolf Overhaul (OpenMW 0.49) | DetailDevil | A complete overhaul of the werewolf mechanics featuring: … |
#32 | Guards' Hounds | ezze | This is a small mod that gives to … |
#33 | Most Wanted Nerevarine | urm | Shows your current crime status in a HUD … |
#34 | No Sneaky Sleeping | ZackHasACat | Makes it so that you cannot sleep in … |
#35 | No Witness - No Bounty | ZackHasACat | When you commit a crime, you will need … |
#36 | Perfect Placement | Hrnchamd | Adds interactive placement and rotation. |
#37 | Quicktrain | ZackHasACat | Adds a note that saves known trainer locations, … |