Solstheim Tomb of the Snow Prince

Step #20 in the Total Overhaul list

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Author:
TOTSP Team
Featured in Mod Lists:
Last Updated:
2023-07-15
Description:
TOTSP goal is to improve the graphical fidelity, environmental design, and gameplay of the Bloodmoon DLC's to a level that is consistent with modern Tes3 mod projects, such as Tamriel Rebuilt, Project Tamriel, and Heart of the Velothi.
Active:
Yes

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data paths:
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/000 Core
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/010 Solstheim - Tomb of the Snow Prince
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/011 TOTSP Patches
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/012 Missing Snow Armor Pieces
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/013 Fierce Wolf Helms
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/010 Solstheim - HD Worldspace Graphical Replacer
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/011 Skyrim-Like Trees
/home/username/games/OpenMWMods/Landmasses/SolstheimTomboftheSnowPrince/012 Remiros' Groundcover for TOTSP
Usage Notes:

At this point in your mod list setup, you will have missing grass meshes (white squares) in-game on Solstheim. This is normal and will be resolved at a later step.

Download both of the main files (Solstheim Tomb of the Snow Prince and Solstheim Graphical Replacer).

MO2 Users: make sure MO2 doesn't auto-enable the groundcover plugin from this mod.

NOTE: OpenMW 0.47 (or newer) is required to use the groundcover plugin!

Content Plugins:
Solstheim Tomb of The Snow Prince.esm
Missing snow armor.esp
TOTSP TD Content Integration.esp
TOTSP_Patch_for_Purists_4.0.2.esp
Groundcover Plugin:
VSW-Rem-Anthology Solstheim.esp
Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Groundcover]
enabled = true
stomp intensity = 2
Settings
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