Better Sounds

Step #208 in the Total Overhaul list

Author: JEKA and TJ
Category: Audio
Featured In Mod Lists: Expanded Vanilla (#85), Total Overhaul (#208)
OpenMW Compatibility: Partially Working
Last Updated: 2020-05-09
Tags: Game Expanding
Description: This plugin changes defoult sound effects of Elder Scrolls III. All changes are divided into several groups - environment, items, doors, creatures, magic. This is not a simple "sound replacer". While working on "Better Sounds", we wanted to bring new life into TES III, to make it more atmospheric.
Usage Notes:

Do not use the plugin from this mod, instead use the patched plugin.

NOTE TO NCGD USERS: If you are following a list, then the list order will have you covered. If you aren't following a list, please be sure to also use Magicka Based Skill Progression - Better Sounds - ncgdMW Compatible - Class-Spec Benefit Fix, which fixes this problem: This plugin conflicts with Natural Character Growth and Decay - MW and Magicka Based Skill Progression - ncgdMW Compatility Version such that your character's Destruction skill will not level up.

Requires BSA: No
Has Plugin: No
Active: Yes

Suggested folder paths:

Linux: /home/username/games/OpenMWMods/Audio/BetterSounds
macOS: /Users/username/games/OpenMWMods/Audio/BetterSounds
Windows: C:\games\OpenMWMods\Audio\BetterSounds
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