Apel's Lighthouse Retexture
Author:
Featured in Mod Lists:
OpenMW Compatibility:
Tags:
Description:
Texture and mesh replacer for the exterior and interior of the Imperial lighthouse in Seyda Neen.
OpenMW 0.46.0 or newer required. Set
apply lighting to environment maps = true
in the [Shaders]
section of your settings.cfg
file to fix shiny meshes, see this page about "shiny meshes", and this page about the settings file for more information.Requires BSA:
No
Has Plugin:
No
Active:
Yes
Linux:
/home/username/games/OpenMWMods/Architecture/ApelsLighthouseRetexture
macOS:
/Users/username/games/OpenMWMods/Architecture/ApelsLighthouseRetexture
Windows:
C:\games\OpenMWMods\Architecture\ApelsLighthouseRetexture