Groundcover And Stomping

Author:
OpenMW Authors
Featured in Mod Lists:
Description:
OpenMW has special settings for grass and and other types of groundcover.
OpenMW Compatibility:
Active:
Yes

Usage Info

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Usage Notes:

First, enable groundcover by adding enabled = true to the [Groundcover] section of your settings.cfg file (add the section if it isn't already there).

These settings can affect performance and should be adjusted carefully:

  • Set density = 1.0 and adjust as desired to handle the density of your groundcover (up to 0.1).
  • Set min chunk size = 1.0, again adjusting as needed (up to 1.0).
  • Set stomp mode = 2 and stomp intensity = 2 for a 'stomp' effect that's most noticeable.
  • Setting rendering distance = 6144.0 controls how far out the groundcover will be drawn (in this case, roughly one cell), this will likely have a noticeable impact on performance.

Please see the Tips: Performance page for more information about how to do performance tweaking and testing, as well as the official documentation for groundcover (settings page), for more information about other related settings.

Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Groundcover]
enabled = true
stomp intensity = 2
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Groundcover]
density = 1.0
min chunk size = 1.0
stomp mode = 2
rendering distance = 6144.0
Settings
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