Featured in Mod Lists:
A complete overhaul of every vanilla shipwreck.
If you're using a mod list:
- Extract the
00 Corefolder but you won't need the plugin inside (a replacement that's been edited for compatibility will be given by another mod later on).
- Extract the
01 Patch - Uncharted Artifactsfolder as well, but that won't be used until a bit later.
- Extract and use the
02 Patch - TR Patchfolder and its contents as normal, no special instructions for this one.
OAAB - Shipwrecks - TR Patch.ESP plugin is dirty (click to expand/collapse):
OAAB - Shipwrecks - TR Patch.ESPplugin is dirty (click to expand/collapse):
CLEANING: "OAAB - Shipwrecks - TR Patch.ESP" ... Loading Master: tamriel_data.esm Loading Master: bloodmoon.esm Loading Master: tribunal.esm Loading Master: morrowind.esm Loading Master: tr_mainland.esm Loading Master: oaab_data.esm Cleaned junk-CELL: ascadian isles region (4, -15) Cleaned junk-CELL: ascadian bluffs region (4, -16) Cleaned junk-CELL: ascadian bluffs region (3, -16) Output saved in: "Clean_OAAB - Shipwrecks - TR Patch.ESP" Original unaltered: "OAAB - Shipwrecks - TR Patch.ESP" Cleaning Stats for "OAAB - Shipwrecks - TR Patch.ESP": junk-CELL: 3
OAAB - Shipwrecks.ESP OAAB - Shipwrecks - TR Patch.ESP
/home/username/games/OpenMWMods/FloraLandscape/OAABShipwrecks/00 Core /home/username/games/OpenMWMods/FloraLandscape/OAABShipwrecks/02 Patch - TR Patch
/Users/username/games/OpenMWMods/FloraLandscape/OAABShipwrecks/00 Core /Users/username/games/OpenMWMods/FloraLandscape/OAABShipwrecks/02 Patch - TR Patch
C:\games\OpenMWMods\FloraLandscape\OAABShipwrecks\00 Core C:\games\OpenMWMods\FloraLandscape\OAABShipwrecks\02 Patch - TR Patch