Unification Compilation: Nature

Author: AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, Zuldazug, Compiled by Knots
Category: Flora/Landscape
OpenMW Compatibility: Partially Working
Plugin Needs Cleaning: Yes
Tags: High Res, Game Expanding, Manual Edit Needed
Description: This is a compilation that includes most (if not all) of the best landscape replacers/retextures.
Usage Notes:

While testing this mod I found that it caused horrible framerates in certain areas. Even with just this mod, I'd get around 10FPS in the Ascadian Isles. As such, use at your own discretion.

The file Meshes/f/flora_bc_podplant_03.nif has a NiSourceTexture Tx_BC_podplant_03_g.tga, but no Tx_BC_podplant_03_g.tga file is included in the mod texture files. Removing all references (with Nifskope) to Tx_BC_podplant_03_g.tga fixes the issue. A fixed mesh file can be downloaded from the below link "Download Link" on this page.

Be sure to use the OPTIONAL stuff if you also plan to use Vurts Grazeland Trees II!

Download Link UnificationCompilationNature.zip (sha256sum) (sha512sum)
Requires BSA: No
Requires Plugin:
UCNature.esm
Active: Yes

Suggested folder paths:

Linux: /home/username/games/OpenMWMods/UnificationCompilationNature
macOS: /Users/username/games/OpenMWMods/UnificationCompilationNature
Windows: C:\games\OpenMWMods\UnificationCompilationNature
Android: /sdcard/OpenMWMods/UnificationCompilationNature
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