Graphic Herbalism - MWSE and OpenMW Edition

Step #11 in the Graphics Overhaul list

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Stuporstar and Greatness7
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Automatically harvests herbs just like the old Graphic Herbalism, but using the container's leveled lists -- no plugins or scripts are required!

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data paths:
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Core + Vanilla Meshes
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Correct UV Ore + README
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\06 Less Epic Plants
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\01 Pherim's Replacers
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\15 Apel's Azura's Coast
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\03 Pherim Pulsing Kwama
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\19 Glass Glowset ores
Usage Notes:

Download the main Graphic Herbalism MWSE - OpenMW file and the optional GH Patches and Replacers file.

00 Correct UV Ore + README, 01 Pherim's Replacers, 03 Pherim Pulsing Kwama, 06 Less Epic Plants, 15 Apel's Azura's Coast, and 19 Glass Glowset ores come from the GH Patches and Replacers file.

MWSE is not required, but OpenMW 0.46.0 or newer is required for this to work!

Content Plugin:
correctUV Ore Replacer_fixed.esp
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