Weather Particle Occlusion
Step #330 in the Graphics Overhaul list
Author:
OpenMW Authors
Tags:
Featured in Mod Lists:
One Day Morrowind Modernization (#101), Graphics Overhaul (#330), Expanded Vanilla (#370), Total Overhaul (#518)
Description:
Enables particle occlusion for rain and snow particle effects. When enabled, rain and snow will not clip through ceilings and overhangs. Currently this relies on an additional render pass, which may lead to a performance hit.
Active:
Yes
Usage Info
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Extra Configs:
These values need to be added to
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Fog]
sky blending = true
These values need to be added to settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
weather particle occlusion = true
These values need to be added to openmw.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
fallback=Weather_Thunderstorm_Rain_Diameter,1200
fallback=Weather_Rain_Rain_Diameter,1200