Protective Guards - Factions and NPCs Protections (OpenMW)

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Step #473 in the Total Overhaul WIP list

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Description:
This mod is an improvement of Protective Guards. Now the guards don't systematically protect the player; it depends of the guard/attacker/defensor faction, and possibly of attacker/defensor rank, and possibly if attacker/defensor is a guard or not. Furthermore, guards can protect NPCs too (example: if a NPC attacks another NPC), with the same rules
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Mod Installation/Setup Info

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Data path:
C:\games\OpenMWMods\Gameplay\ProtectiveGuardsFactionsandNPCsProtectionsOpenMW
Content Plugin:
protective_guards_for_omw.omwscripts