Aesthesia Groundcover Reworked

Step #326 in the Total Overhaul list

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OpenMW Compatibility:
Last Updated:
2021-07-04
Description:
Reworked meshes for Aesthesia Groundcover, with the addition of small mushrooms and rocks from Remiros' Groundcover.

NOTE: OpenMW 0.47 (or newer) is required to use this!

MO2 Users: make sure MO2 doesn't auto-enable the plugins from this mod; see the Extra Configs section below for correct installation details.

In the darker folder path (see folder paths below), create a folder called textures, and inside that create one called grass. Put the .dds files from the darker archive in there.

Put the files from the OpenMW Patch archive into the OpenMW folder path.

If you're following the Expanded Vanilla, Graphics Overhaul, or Total Overhaul mod list, only use the plugins for TR (see below under Extra CFG where I say "For TR") - the rest will be provided up next.

If you're following the Expanded Vanilla or Graphics Overhaul mod lists, you only need the AesGrass_SV.esp plugin from the 02 Plugins - Vanilla Regions directory of the main download file. The rest of your groundcover plugins are up next as well.

Note if you choose to go with SD textures: you'll need both the 01 Textures - SD directory from the main download file as well as the 00 Textures - SD directory from the "darker textures" file, or else you'll have missing textures in the Ascadian Isles. Be sure to add them as data paths instead of the HD path listed here.

Add this to your openmw.cfg:

# For Vanilla regions
groundcover=AesAdGrass_AC.esp
groundcover=AesAdGrass_AI.esp
groundcover=AesAdGrass_AL.esp
groundcover=AesAdGrass_BC.esp
groundcover=AesAdGrass_WG.esp
groundcover=AesGrass_GL.esp
groundcover=AesGrass_SV.esp
# For TR
groundcover=AesAdGrass_TR_AC.esp
groundcover=AesAdGrass_TR_AI.esp
groundcover=AesAdGrass_TR_AL.esp
groundcover=AesAdGrass_TR_BC.esp
groundcover=AesAdGrass_TR_WG.esp
groundcover=AesGrass_TR_GL.esp
groundcover=AesGrass_TR_SV.esp
groundcover=Rem_TR_AT.esp
# For TR Preview, only use if you've enabled that as well!
groundcover=AesAdGrass_TRp_AC.esp
groundcover=AesAdGrass_TRp_AI.esp
groundcover=AesAdGrass_TRp_AL.esp
groundcover=AesAdGrass_TRp_BC.esp
groundcover=AesAdGrass_TRp_WG.esp
groundcover=AesGrass_TRp_AT.esp
groundcover=AesGrass_TRp_GL.esp
groundcover=AesGrass_TRp_SV.esp
groundcover=Rem_TRp_AT.esp
groundcover=Rem_TRp_GM.esp
groundcover=Rem_TRp_RR.esp
groundcover=Rem_TRp_TV.esp

Add this to your settings.cfg:

[Groundcover]
enabled = true
density = 0.5
min chunk size = 0.5
stomp mode = 2
stomp intensity = 2
Requires BSA:
No
Has Plugin:
No
Active:
Yes

Suggested folder paths:

Linux:
/home/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/00 Core
/home/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/02 Plugins - Vanilla Regions
/home/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/02 Plugins - TR
/home/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/darker
/home/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/OpenMW
macOS:
/Users/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/00 Core
/Users/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/02 Plugins - Vanilla Regions
/Users/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/02 Plugins - TR
/Users/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/darker
/Users/username/games/OpenMWMods/Groundcover/AesthesiaGroundcoverReworked/OpenMW
Windows:
C:\games\OpenMWMods\Groundcover\AesthesiaGroundcoverReworked\00 Core
C:\games\OpenMWMods\Groundcover\AesthesiaGroundcoverReworked\02 Plugins - Vanilla Regions
C:\games\OpenMWMods\Groundcover\AesthesiaGroundcoverReworked\02 Plugins - TR
C:\games\OpenMWMods\Groundcover\AesthesiaGroundcoverReworked\darker
C:\games\OpenMWMods\Groundcover\AesthesiaGroundcoverReworked\OpenMW
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