All Categories

List Changelogs Latest Updates Mod Lists By Tag

Category Name Mod Count Description
Animation 14 Mods for altering or adding animations.
Architecture 77 Mods that change arcitecture and housing.
Armor 43 Mods that improve the armor meshes and textures.
Audio 42 Mods that change or add to the audio componenets of the game - including sound FX and music!
Camera 6 Mods that focus on altering the camera.
Caves and Dungeons 57 Mods that add, enhance, or replace various caves and dungeons.
Challenges 3 Mods that aim to change how you approach playing and thinking about the game in major ways. Not for your average Morrowind runs!
Chargen 18 Mods that alter or affect the character generation portion of the game intro.
Cities/Towns 64 Mods that change or update entire cities (or large parts of them).
Clothing 14 Mods that improve the game's clothing.
Collections 2 Collections are just that -- a collection of plugins and/or asset replacers which change large portions of the game in one package.
Combat 4 Mods that affect or change the combat mechanics, this can sometimes include things more focused on magic.
Companions 2 Mods that add companions, or followers, and other elements of that nature.
Creatures 55 Mods that improve or replace creatures.
Cut Content 2 Content that was promised by Todd, but never delivered, reimagined.
Environment 20 Graphical updates to natural objects and effects, like caverns, rocks, fire, smoke, and others.
First Steps 6 Steps you must complete before starting a mod list.
Flora 18 Mods that alter plantlife and trees.
Fonts 3 Replacements for the default game font.
Furniture and Clutter 78 Mods that change the various objects and things spread throughout the game world.
Gameplay 147 Mods that affect gameplay. Some or all of these might be considered optional but they are all highly recommended.
Groundcover 15 These mods add "grass" and other foliage to the ground meshes.
Guilds/Factions 30 Mods that add guilds or factions.
Interiors 19 Mods that alter or add to interior cells.
Landmasses 6 Landmass additions.
Landscape 40 Mods that alter the landscape in general including rocks.
Leveling 11 These mods affect the game's leveling systems, including but not limited to how stats are gained/increase (or decrease).
Lighting 2 These mods affect lighting in various ways.
Magic & Spells 1 Adding or altering spells in various ways
Minigames 6 Games you can play in-game.
Mod Managers 2 Mod Managers are tools that make installing and organizing mods easier than doing it by hand.
Modding Resources 8 These provide resources that can be used to build mods with, but are not exactly mods themselves.
Music 19 Packs of new music tracks and mods which manage playback.
NPCs 82 Change NPC appearance and bodies.
Original Games 1 All new games that use completely original assets with the OpenMW engine.
Patches, Fixes, and Consistency 118 Patches and fixes for other mods and general consistency improvements.
Performance 2 Asset changes intended to yield a performance boost, and things of that nature.
Player Homes 18 Optional but good to have - places to call home!
Post Processing Shaders 5 Post processing shaders add a variety of nice visual effects.
Quests 86 Mods that add more quests.
Randomizers 11 Mods that randomize some aspect of the game.
Settings Tweaks 23 Not actually mods, but changes to settings that are built into the OpenMW engine. Enhance performance and visual quality, as well as enable or disable many gameplay options (including things provided by MCP for vanilla Morrowind).
Shaders 4 Custom shaders that replace the defaults, and more.
Skies and Weather 7 Mods which make the skies more beautiful and alter the look and behavior of weather.
TES3MP 62 Things to do with TES3MP - be it MP-specific mods/scripts or what have you.
Texture Packs 26 These don't just replace a few texures, they aim to replace all or large portions of the textures in the game.
Tools 22 Tools for doing things and/or making life easier. Not necessarily mods.
Total Conversions 38 All new games made with the Morrowind data files.
Travel 1 Mods that affect modes of transport.
Trees 11 Tree replacers.
User Interface 50 Mods that change the UI.
VFX 23 Mods that add or enhance visual effects.
Water 5 Things that modify water - be it standing pools, waterfalls, or anything else.
Weapons 32 Mods that improve the weapon meshes and textures.