The Forgotten Shields - Artifacts

Author:
Painkiller_Rider
Featured in Mod Lists:
Last Updated:
2020-11-15
Description:

Replaces/modifies the meshes, textures and enchantments for 10 of the artifact/unique/rare shields; - Adds 3 new shields (including original meshes, textures and enchanments), based on Elder Scrolls lore.

OpenMW Compatibility:
Active:
Yes

Usage Info

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Data path:
C:\games\OpenMWMods\Replacers\TheForgottenShieldsArtifacts\TheForgottenShields-Artifacts1.3
Usage Notes:

The plugins are dirty but will be auto-cleaned by Delta Plugin (click to expand/collapse):

$ tes3cmd clean 'TheForgottenShields - Artifacts_NG.esp'

CLEANING: 'TheForgottenShields - Artifacts_NG.esp'...
Loaded cached Master: /morrowind.esm
Loaded cached Master: /bloodmoon.esm
Loaded cached Master: /tribunal.esm
 Cleaned redundant AMBI,WHGT from CELL: ibar-dad
 Cleaned redundant AMBI,WHGT from CELL: kogoruhn, bleeding heart
 Cleaned duplicate object instance (steel spear of impaling thrust FRMR: 312723) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (last rites FRMR: 312724) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (misc_imp_silverware_pitcher FRMR: 312766) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (misc_imp_silverware_cup FRMR: 312768) from CELL: tel vos, northeastern tower
 Cleaned redundant AMBI,WHGT from CELL: tel vos, northeastern tower
 Cleaned redundant AMBI,WHGT from CELL: ularradallaku, shrine
 Cleaned redundant AMBI,WHGT from CELL: veloth ancestral tomb
 Cleaned redundant AMBI,WHGT from CELL: raven rock, smith
 Cleaned redundant AMBI,WHGT from CELL: solstheim, jolgeirr barrow
 Cleaned redundant AMBI,WHGT from CELL: mournhold, museum of artifacts
Output saved in: 'Clean_TheForgottenShields - Artifacts_NG.esp'
Original unaltered: 'TheForgottenShields - Artifacts_NG.esp'

Cleaning Stats for 'TheForgottenShields - Artifacts_NG.esp':
       duplicate object instance:     4
             redundant CELL.AMBI:     8
             redundant CELL.WHGT:     8

$ tes3cmd clean 'TheForgottenShields - Artifacts_VN.esp'

CLEANING: 'TheForgottenShields - Artifacts_VN.esp'...
Loaded cached Master: /morrowind.esm
Loaded cached Master: /bloodmoon.esm
Loaded cached Master: /tribunal.esm
 Cleaned redundant AMBI,WHGT from CELL: ibar-dad
 Cleaned redundant AMBI,WHGT from CELL: kogoruhn, bleeding heart
 Cleaned duplicate object instance (steel spear of impaling thrust FRMR: 312723) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (last rites FRMR: 312724) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (misc_imp_silverware_pitcher FRMR: 312766) from CELL: tel vos, northeastern tower
 Cleaned duplicate object instance (misc_imp_silverware_cup FRMR: 312768) from CELL: tel vos, northeastern tower
 Cleaned redundant AMBI,WHGT from CELL: tel vos, northeastern tower
 Cleaned redundant AMBI,WHGT from CELL: ularradallaku, shrine
 Cleaned redundant AMBI,WHGT from CELL: veloth ancestral tomb
 Cleaned redundant AMBI,WHGT from CELL: raven rock, smith
 Cleaned redundant AMBI,WHGT from CELL: solstheim, jolgeirr barrow
 Cleaned redundant AMBI,WHGT from CELL: mournhold, museum of artifacts
Output saved in: 'Clean_TheForgottenShields - Artifacts_VN.esp'
Original unaltered: 'TheForgottenShields - Artifacts_VN.esp'

Cleaning Stats for 'TheForgottenShields - Artifacts_VN.esp':
       duplicate object instance:     4
             redundant CELL.AMBI:     8
             redundant CELL.WHGT:     8

The mod contains unspecified bumpmaps in-mesh, the following texture files need to be renamed from _nm to _n to display properly.

Click here to show
 PMW_Auriel_Shield_nm.tga
 PMW_DarkSun_Shield_nm.tga
 PMW_Eidolon_nm.tga
 PMW_Fearstruck_nm.tga
 PMW_MedusaShield2_NM.tga
 PMW_MedusaShield_NM.tga
 PMW_blueshield_nm.tga
 PMW_bronzeshield_NM.tga
 PMW_bronzespike_nm.dds
 PMW_goldendhal_NM.tga
 PMW_saintshield_NM.tga
 PMW_semphilt_nm.dds
 PMW_silvershield_NM.tga
 PMW_silverspike_nm.dds
 PMW_spellbreaker00_nm.tga
 PMW_spellbreaker01_nm.tga
 PMW_spellbreaker02_nm.tga
 PMW_spellbreaker03_nm.tga
 Tx_A_shieldgrip_nm.tga

 PMW_Auriel_Shield_n.tga
 PMW_DarkSun_Shield_n.tga
 PMW_Eidolon_n.tga
 PMW_Fearstruck_n.tga
 PMW_MedusaShield2_n.tga
 PMW_MedusaShield_n.tga
 PMW_blueshield_n.tga
 PMW_bronzeshield_n.tga
 PMW_bronzespike_n.dds
 PMW_goldendhal_n.tga
 PMW_saintshield_n.tga
 PMW_semphilt_n.dds
 PMW_silvershield_n.tga
 PMW_silverspike_n.dds
 PMW_spellbreaker00_n.tga
 PMW_spellbreaker01_n.tga
 PMW_spellbreaker02_n.tga
 PMW_spellbreaker03_n.tga
 Tx_A_shieldgrip_n.tga
Content Plugins:
TheForgottenShields - Artifacts_VN.esp
TheForgottenShields - Artifacts_NG.esp
Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
apply lighting to environment maps = true
Settings
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