waza_lightfixes
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Author:
wazabear
Featured in Mod Lists:
One Day Morrowind Modernization (#105), Graphics Overhaul (#322), Expanded Vanilla (#384), Total Overhaul (#529), I Heart Vanilla (#22), I Heart Vanilla: Director's Cut (#28), Just Good Morrowind (#55)
Description:
This is a tool which generates a plugin which fixes lights.
OpenMW Compatibility:
Active:
Yes
Usage Info
Note: This page does not contain information specific to any mod list. In order to see mod list specific information use one of the mod list links listed above where it says "Featured in Mod Lists".
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Data path:
C:\games\OpenMWMods\Tools\wazalightfixes
Usage Notes:
Usage instructions:
- Download the executable:
- Extract it to this mod's data path
- Run it by double-clicking (Linux users may have to ensure the file is executable first)
- You know it worked when you have a file called
LightFixes.esp
- You may alternately run it via a Powershell or terminal window
- You may receive output like
ESP generated but with warnings FeelsBadMan
when it finishes, this is normal
- You may receive output like
- You know it worked when you have a file called
- You should re-run this any time you change your load order to add/remove a mod that alters cells in some way
Content Plugin:
LightFixes.esp