Weather Particle Occlusion

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Step #368 in the Expanded Vanilla list

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Author:
OpenMW Authors
Description:
Enables particle occlusion for rain and snow particle effects. When enabled, rain and snow will not clip through ceilings and overhangs. Currently this relies on an additional render pass, which may lead to a performance hit.

Mod Installation/Setup Info

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Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Fog]
sky blending = true
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
weather particle occlusion = true
These values need to be added to openmw.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
fallback=Weather_Thunderstorm_Rain_Diameter,1200
fallback=Weather_Rain_Rain_Diameter,1200