Mines and Caverns

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Description:
This mod attempts to improve several vanilla dungeons aesthetically and/or expand them.No vanilla models are replaced and the changes to exterior cells have been kept minimal for compatibility with other mods. It features a day/night lightning sistem; the dungeons with cracked ceilings will have it's lightning changed at 18:00 (night) and at 6:00 (day). Some torches will lit/unlit at the same time.
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Mod Installation/Setup Info

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Data path:
C:\games\OpenMWMods\CavesandDungeons\MinesandCaverns\Mines and Caverns
Usage Notes:

For compatibility with OAAB Grazelands, you must use tes3cmd to make the following edits:

For all operating systems, make sure you cut-and-paste Clean_Mines and Caverns.esp into the folder where tes3cmd is located.

You'll then need to run the following commands:

  ./tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type cell --exact-id "Dissapla Mine" "Clean_Mines and Caverns.esp"
  ./tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --exact-id "Dissapla Mine" "Clean_Mines and Caverns.esp"
Content Plugin:
Clean_Mines and Caverns.esp