Distant Land And Objects
Step #2 in the One Day Morrowind Modernization: Settings Tweaks list
Author:
OpenMW Authors
Featured in Mod Lists:
One Day Morrowind Modernization (#104), Graphics Overhaul (#332), Expanded Vanilla (#381), Total Overhaul (#530)
Description:
These settings will affect how the engine renders distant land and objects. They allow for very fine-grained control over how much distant stuff you see.
Active:
Yes
Usage Info
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Usage Notes:
To enable distant land and objects via OpenMW-Launcher:
- Click the
Advanced
icon at the top of the launcher - Click the
Visuals
tab - Scroll down to the
Terrain
section, setViewing distance
to10 cells
(or any other value as desired) - Set
Object paging min size
to0.023
(this affects how much pop-in you have with distant objects) - Check the box next to
Distant land
- Check the box next to
Active grid object paging
Please see the Tips: Performance page for more information about how to do performance tweaking and testing, as well as the official documentation for object paging, for more information about other related settings you can try to adjust for further performance gains.
Extra Configs:
These values need to be added to
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Terrain]
distant terrain = true
object paging active grid = true
object paging min size = 0.023