The Wolverine Hall

Step #276 in the Total Overhaul list

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Author:
DuoDinamico aka RandomPal and Vegetto
Featured in Mod Lists:
Description:
Overhaul of the Wolverine Hall, turning it into a proper hall.
Active:
Yes

Usage Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data paths:
C:\games\OpenMWMods\CitiesTowns\TheWolverineHall\01 Core
C:\games\OpenMWMods\CitiesTowns\TheWolverineHall\03 BCOM patch (read the instructions or it won't work)
Usage Notes:

For compatibility with Beautiful Cities of Morrowind, you must use tes3cmd to make the following edits:

tes3cmd delete --backup-dir tes3cmdbck --hide-backups --interior --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --exterior --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --exterior --id "Sadrith Mora, Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --id "Sadrith Mora, Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
Windows Specific Instructions: Click here to show
  • Make sure you have tes3cmd.exe installed to your vanilla morrowind/data files directory.
  • Copy the Beautiful cities of Morrowind.ESP from Beautiful cities of Morrowind and place it in the same vanilla morrowind/data files directory.
  • Copy the WHO - [Patch] BCOM.bat file from TheWolverineHall 03 BCOM patch (read the instructions or it won't work) module and place it in the same directory as the other files.
  • Double click the WHO - [Patch] BCOM.bat file and you should see a terminal output with the Beautiful cities of Morrowind.ESP edited.
  • Place the Beautiful cities of Morrowind.ESP file back where you originally obtained it.
Content Plugins:
RPNR_WHO.ESP
RPNR_WHO_BCOM.ESP
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