Spell Effects Rebalance

Step #352 in the Total Overhaul list

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Changes the casting cost of spell effects that are strictly more expensive/cheaper than other spell effects with the same practical benefits (ie: Feather vs. Fortify Attribute). Also fixes Demoralize Humanoid to be the intended school of Illusion.

Usage Info

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Data path:
Usage Notes:

Download the OpenMW-specific Spell_Effect_Rebalance_Open file.

Note: This mod affects the balance and gameplay in a way that might not provide the best experience for a first playthrough if you want a more vanilla Morrowind experience. Make sure to read the documentation to ensure these gameplay changes fit the experience you want.

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