Graphic Herbalism - MWSE and OpenMW Edition
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Author:
Stuporstar and Greatness7
Tags:
Featured in Mod Lists:
One Day Morrowind Modernization (#9), Graphics Overhaul (#11), Expanded Vanilla (#23), Total Overhaul (#24), I Heart Vanilla (#4), I Heart Vanilla: Director's Cut (#4), Just Good Morrowind (#5)
Last Updated:
2022-11-15
Description:
Automatically harvests herbs just like the old Graphic Herbalism, but using the container's leveled lists -- no plugins or scripts are required!
OpenMW Compatibility:
Active:
Yes
Usage Info
Note: This page does not contain information specific to any mod list. In order to see mod list specific information use one of the mod list links listed above where it says "Featured in Mod Lists".
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Data paths:
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Core + Vanilla Meshes
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Correct UV Ore + README
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\01 Optional - Smoothed Meshes
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\01 Pherim's Replacers
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\03 Pherim Pulsing Kwama
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\06 Less Epic Plants
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\15 Apel's Azura's Coast
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\19 Glass Glowset ores
Usage Notes:
Download the main Graphic Herbalism MWSE - OpenMW
file and the optional GH Patches and Replacers
file.
MWSE is not required, but OpenMW 0.46.0 or newer is required for this to work!
Content Plugins:
correctUV Ore Replacer_respawning.esp
correctUV Ore Replacer_fixed.esp
Alternatives: