MOMW Post Processing Pack
Mod Installation/Setup Info
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C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\01 XE-Shaders
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\02 OMWFX-Shaders
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\03 ZesterersVolumetricClouds
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\04 WareyaOpenMWShaders
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\05 EpochPostProcessShaders
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\06 EpochReshadePorts
C:\games\OpenMWMods\PostProcessingShaders\MOMWPostProcessingPack\07 ZesterersSSAO
OpenMW 0.48 or newer is required!
The included 00 RecommendedConfig
directory contains a shaders.yaml
file that you can simply drop into your config directory (the same place that has the openmw.cfg
and settings.cfg
files) to be used. Note that doing that will replace any existing shaders config that you may have, but you can adjust any settings as desired afterwards.
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
Click to hide or show:
[Post Processing]
enabled = true
chain = reshade-CAS,ssao_hq,underwater_interior_effects,underwater_effects,clouds,godrays,bloomlinear,hdr,FollowerAA,depth_of_field,reshade-colourfulness
transparent postpass = true
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
Click to hide or show:
[Post Processing]
enabled = true
chain = reshade-CAS,ssao_hq,underwater_interior_effects,underwater_effects,clouds,godrays,bloomlinear,hdr,FollowerAA,depth_of_field
transparent postpass = true
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
force per pixel lighting = true
MOMW Metadata
Category: Post Processing Shaders
Featured in Mod Lists: Just Good Morrowind (#49), One Day Morrowind Modernization (#91), Graphics Overhaul (#301), Expanded Vanilla (#344), Total Overhaul (#490), Starwind: Modded (#42)