The mod description on Nexus Mods explains some known issues with this and OpenMW, but the majority of what OAAB_Data provides works fine.
OAAB_Data file and the
OAAB_Data (HD) file. Extract the
00 Core and
01 Epic Plants Patch folders from the main file. Create a folder called
HD in the base mod data path and put the contents of the HD file into it.
If you're following a mod list,
02 SM_Bitter Coast Trees Patch and
05 Glass Glowset Patch will be used later on but feel free to extract them now.
Check out the OAAB_Data dev blog here!
/home/username/games/OpenMWMods/ModdingResources/OAABData/00 Core /home/username/games/OpenMWMods/ModdingResources/OAABData/01 Epic Plants Patch /home/username/games/OpenMWMods/ModdingResources/OAABData/HD
/Users/username/games/OpenMWMods/ModdingResources/OAABData/00 Core /Users/username/games/OpenMWMods/ModdingResources/OAABData/01 Epic Plants Patch /Users/username/games/OpenMWMods/ModdingResources/OAABData/HD
C:\games\OpenMWMods\ModdingResources\OAABData\00 Core C:\games\OpenMWMods\ModdingResources\OAABData\01 Epic Plants Patch C:\games\OpenMWMods\ModdingResources\OAABData\HD