Graphic Herbalism - MWSE and OpenMW Edition
Step #23 in the Expanded Vanilla list
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Author:
Stuporstar and Greatness7
Tags:
Featured in Mod Lists:
One Day Morrowind Modernization (#9), Graphics Overhaul (#11), Expanded Vanilla (#23), Total Overhaul (#24), I Heart Vanilla (#4), I Heart Vanilla: Director's Cut (#4), Just Good Morrowind (#5)
Last Updated:
2022-11-15
Description:
Automatically harvests herbs just like the old Graphic Herbalism, but using the container's leveled lists -- no plugins or scripts are required!
Active:
Yes
Usage Info
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Data paths:
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Core + Vanilla Meshes
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\01 Optional - Smoothed Meshes
C:\games\OpenMWMods\Gameplay\GraphicHerbalismMWSEandOpenMWEdition\00 Correct UV Ore + README
Usage Notes:
Download the main Graphic Herbalism MWSE - OpenMW
file and the optional GH Patches and Replacers
file.
00 Correct UV Ore + README
comes from the GH Patches and Replacers
file.
MWSE is not required, but OpenMW 0.46.0 or newer is required for this to work!
Content Plugin:
correctUV Ore Replacer_fixed.esp
Alternatives: