Step #129 in the Expanded Vanilla list
Transcoder for managing a form of markup-based minimal Elder Scrolls Plugin files and OMWAddon files
This is a command-line program that will merge objects from your mods' plugins.
Download the zip of the latest release, extract the included binary to the suggested folder path shown at the bottom of the page. Run it like this:
# Linux/macOS ~/games/OpenMWMods/Tools/DeltaPlugin/delta_plugin merge ~/games/OpenMWMods/Tools/DeltaPlugin/delta-merged.omwaddon # Windows C:\games\OpenMWMods\Tools\DeltaPlugin\delta_plugin.exe merge C:\games\OpenMWMods\Tools\DeltaPlugin\delta-merged.omwaddon
It will read the load order defined in your
openmw.cfg file and produce a merged plugin (
delta-merged.omwaddon) in the location specified in the command. This
delta-merged.omwaddon file should be loaded last (it doesn't matter if it's before or after your OMWLLF plugin).
Note that merging large load orders will require a lot of memory (and/or a large page/swap file), you can reduce memory usage by setting the
RAYON_NUM_THREADS=1 environment variable.
You can download pre-merged plugins for each of this website's lists from here. If you're using any extra mods not presented on this site's lists, then you will need to generate your own merged plugin for things to work as expected.
Please see this page for more resources on the topic of object merging.