The Wolverine Hall
Step #137 in the Expanded Vanilla list
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Author:
DuoDinamico aka RandomPal and Vegetto
Tags:
Featured in Mod Lists:
Description:
Overhaul of the Wolverine Hall, turning it into a proper hall.
Active:
Yes
Usage Info
Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!
Data paths:
C:\games\OpenMWMods\CitiesTowns\TheWolverineHall\01 Core
C:\games\OpenMWMods\CitiesTowns\TheWolverineHall\03 BCOM patch (read the instructions or it won't work)
Usage Notes:
For compatibility with Beautiful Cities of Morrowind, you must use tes3cmd to make the following edits:
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --interior --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --exterior --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --exterior --id "Sadrith Mora, Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --id "Sadrith Mora, Wolverine Hall" "Beautiful cities of Morrowind.ESP"
tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --id "Wolverine Hall" "Beautiful cities of Morrowind.ESP"
Windows Specific Instructions: Click here to show
- Make sure you have
tes3cmd.exe
installed to your vanillamorrowind/data files
directory. - Copy the
Beautiful cities of Morrowind.ESP
from Beautiful cities of Morrowind and place it in the same vanillamorrowind/data files
directory. - Copy the
WHO - [Patch] BCOM.bat
file from TheWolverineHall03 BCOM patch (read the instructions or it won't work)
module and place it in the same directory as the other files. - Double click the
WHO - [Patch] BCOM.bat
file and you should see a terminal output with theBeautiful cities of Morrowind.ESP
edited. - Place the
Beautiful cities of Morrowind.ESP
file back where you originally obtained it.
Content Plugins:
RPNR_WHO.ESP
RPNR_WHO_BCOM.ESP