Normal Maps for Everything

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Description:
Normal Maps for Everything is a mod for Morrowind that enhances the game's visuals with high-quality normal map textures.
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Mod Installation/Setup Info

Did you find any inaccurate information below? Please let us know by opening an issue on GitLab or joining our Discord!

Data paths:
C:\games\OpenMWMods\TexturePacks\NormalMapsforEverything\TR_PC_SHOTN Normal Mapped Ordenadored by Me
C:\games\OpenMWMods\TexturePacks\NormalMapsforEverything\OAAB Data Textures Normal Mapped Ordenadored by Me
C:\games\OpenMWMods\TexturePacks\NormalMapsforEverything\Morrowind Enhanced Textures Normal Mapped
C:\games\OpenMWMods\TexturePacks\NormalMapsforEverything\Atlas Textures Normal Mapped\03 Morrowind Enhanced Textures Atlas Normal Maps
C:\games\OpenMWMods\TexturePacks\NormalMapsforEverything\NecromArkitektoraHQ
Usage Notes:

Download the following files:

 Atlas Textures AIO Normal Mapped
 Blighted Animals Retextured Normal Mapped
 Morrowind Enhanced Textures Normal Mapped
 Necrom Arkitektora - HQ Normal Mapped
 OAAB Data Normal Mapped
 Tamriel_Data Normal Mapped

Note that some of these files just contain loose texture folders and you must extract them into following folders created by the folder deploy script:

 BlightedAnimalsRetextured
 NecromArkitektoraHQ
 OAAB
Extra Configs:
These values need to be added to settings.cfg (be sure to consult the CFG Generator for a complete readout of all required settings):
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[Shaders]
auto use object normal maps = true
auto use object specular maps = true
auto use terrain normal maps = true
auto use terrain specular maps = true