Dynamic Distant Buildings for OpenMW
Step #71 in the One Day Morrowind Modernization list
Author:
Featured in Mod Lists:
Total Overhaul (#372), Graphics Overhaul (#246), Expanded Vanilla (#223), One Day Morrowind Modernization (#71), I Heart Vanilla (#13), I Heart Vanilla: Director's Cut (#16)
OpenMW Compatibility:
Description:
Makes distant land more responsive to quest progress. Great House strongholds do not appear in the distance at game start, and the whole Ghostfence vanishes at the end of the main quest.
Note that the Ghostgate plugin will conflict with Beautiful Cities of Morrowind; you'll have some duplicate fence in the immediate Ghostgate area. A compatibility patch is planned.
Requires BSA:
No
Has Plugins:
HM_DDD_Ghostfence_v1.0.esp
HM_DDD_Strongholds_H_v1.0.esp
HM_DDD_Strongholds_R_v1.0.esp
HM_DDD_Strongholds_T_v1.0.esp
Active:
Yes
Linux:
/home/username/games/OpenMWMods/Fixes/DynamicDistantBuildingsforOpenMW
macOS:
/Users/username/games/OpenMWMods/Fixes/DynamicDistantBuildingsforOpenMW
Windows:
C:\games\OpenMWMods\Fixes\DynamicDistantBuildingsforOpenMW