Apel's Lighthouse Retexture

Step #36 in the Total Overhaul list

Author:
Featured in Mod Lists:
OpenMW Compatibility:
Description:
Texture and mesh replacer for the exterior and interior of the Imperial lighthouse in Seyda Neen.
OpenMW 0.46.0 or newer required. Set apply lighting to environment maps = true in the [Shaders] section of your settings.cfg file to fix shiny meshes, see this page about "shiny meshes", and this page about the settings file for more information.
Requires BSA:
No
Has Plugin:
No
Active:
Yes

Suggested folder paths:

Linux:
/home/username/games/OpenMWMods/Architecture/ApelsLighthouseRetexture
macOS:
/Users/username/games/OpenMWMods/Architecture/ApelsLighthouseRetexture
Windows:
C:\games\OpenMWMods\Architecture\ApelsLighthouseRetexture
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