Apel's Lighthouse Retexture
Step #39 in the Total Overhaul list
Featured in Mod Lists:
Texture and mesh replacer for the exterior and interior of the Imperial lighthouse in Seyda Neen.
OpenMW 0.46.0 or newer required. Set
apply lighting to environment maps = truein the
[Shaders]section of your
settings.cfgfile to fix shiny meshes, see this page about "shiny meshes", and this page about the settings file for more information.