Apel's Lighthouse Retexture
Step #39 in the Total Overhaul list
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Description:
Texture and mesh replacer for the exterior and interior of the Imperial lighthouse in Seyda Neen.
Active:
Yes
Usage Info
Data path:
C:\games\OpenMWMods\Architecture\ApelsLighthouseRetexture
Usage Notes:
OpenMW 0.46.0 or newer required. Download and extract the "Apel lighhouse retexture v2 bump" option.
Extra Configs:
These values need to be added to
settings.cfg
(be sure to consult the CFG Generator for a complete readout of all required settings):
[Shaders]
apply lighting to environment maps = true