Total Overhaul Changelog
- UPDATED 2021-08-05: Vtastek's Water Shaders was updated to note that it is not compatible with 0.48 unreleased builds.
- UPDATED 2021-07-20: Natural Character Growth and Decay was updated to version 3.4, fixing a bug with Werewolves.
- REMOVED 2021-07-10: OMWLLF: Delta Plugin can properly merge leveled lists along with everything else.
- UPDATED 2021-07-04: Aesthesia Groundcover Reworked: updated, it no longer requires Remiros' Groundcover.
- UPDATED 2021-07-04: Epic Plants and Graphic Herbalism - MWSE and OpenMW Edition: updated the usage notes to help resolve a performance issue with the wickwheat meshes.
- UPDATED 2021-06-12: TriangleTooth's Ecology Mod: don't recommend the OpenMW-specific plugin anymore (it's broken due to a change in OpenMW).
- UPDATED 2021-06-07: Ghastly Glowyfence has a plugin that I forgot to mention.
- UPDATED 2021-06-07: Revised description, folder paths, and usage notes for Morrowind Enhanced Textures.
- UPDATED 2021-06-06: Vtastek's Water Shaders updated: 0304 -> 0404
- ADDED 2021-06-06: Morrowind Enhanced Textures
- REMOVED 2021-06-06: Intelligent Textures
- REMOVED 2021-06-06: Remiros' Groundcover, it isn't needed with the latest Aesthesia Groundcover Reworked update
- ADDED 2021-06-05: New changelog feature to better show what has changed on each list over time.
- UPDATED 2021-06-04: Removed two manual edit steps from Dagoth Ur Voice addon v10, they aren't needed when objects are properly merged.
- UPDATED 2021-05-30: Natural Character Growth and Decay was updated to version 3.3, fixing some bugs with attribute calculations. Thanks to Atahualpa for the fix!